flippy
a c++20 package for dynamically triangulated membrane simulations.
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Class Hierarchy

Go to the graphical class hierarchy

This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 12]
 Cfp::BondFlipDataA helper struct; keeps track of bond flips
 Cfp::experimental::DataSaver
 Cfp::experimental::csvGlobalsSaver
 Cfp::experimental::jsonDataSaver
 Cfp::experimental::xyzDataSaver
 Cfp::DynamicDisplacementUpdater
 Cfp::GeometryA helper struct. Used by the triangulation class to pass data around in one convenient package
 Cfp::MonteCarloUpdater< EnergyFunctionParameters, RandomNumberEngine >A helper class for updating the triangulation, using Metropolis–Hastings algorithm. This is a high-level interface intended to implement a basic Monte-Carlo updating scheme, which should be sufficient for a lot of simple situations
 Cfp::Neighbors
 Cfp::NodeA data structure containing all geometric and topological information associated with a node
 Cfp::NodesData structure containing all nodes of the Triangulation
 Cfp::implementation::rawSTLSolid
 Cfp::implementation::rawSTLTriangle
 Cfp::implementation::stlNode< Real, Index >
 Cfp::implementation::stlSerializer< Real, Index >
 Cfp::implementation::stlTriangle< Real, Index >
 Cfp::TriangulationImplementation of Triangulation of two-dimensional surfaces in 3D
 Cfp::vec3< Real >Internal implementation of a 3D vector
 Cfp::experimental::xyzProperty