flippy
a c++20 package for dynamically triangulated membrane simulations.
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Namespace List
Here is a list of all documented namespaces with brief descriptions:
[detail level 123]
 Nfp
 Nimplementation
 CrawSTLSolid
 CrawSTLTriangle
 CstlNode
 CstlSerializer
 CstlTriangle
 RBeginable
 REndable
 RNeqableBeginAndEnd
 RBeginIncrementable
 RBeginDerefable
 RBeginDerefToVoid
 RBeginAndEndCopyConstructibleAndDestructible
 CBondFlipDataA helper struct; keeps track of bond flips
 CDynamicDisplacementUpdater
 CGeometryA helper struct. Used by the triangulation class to pass data around in one convenient package
 CMonteCarloUpdaterA helper class for updating the triangulation, using Metropolis–Hastings algorithm. This is a high-level interface intended to implement a basic Monte-Carlo updating scheme, which should be sufficient for a lot of simple situations
 CNeighbors
 CNodeA data structure containing all geometric and topological information associated with a node
 CNodesData structure containing all nodes of the Triangulation
 CTriangulationImplementation of Triangulation of two-dimensional surfaces in 3D
 Cvec3Internal implementation of a 3D vector
 Rfloating_point_numberHere we implement the concepts of a floating point number
 Rindexing_numberHere we implement the concepts of a positive integer number that is used throughout the code for indexing
 RContainer